Simon (2018). Delete Your Account Now: A Conversation with Jaron Lanier.

“They are these other people who decide, called advertisers — or I prefer to call them manipulators, because they have been sold on the idea that they’re not just advertising. They’re not just getting a message in front of you, but are part of a mathematical scheme that will predictably addict you and then modify your behavior.” (¶10)

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Franklin (2004). Chapter 8 (The Real World Of Technology).

“It is well to remember that Immanuel Kant saw time and space not as external media within which people move, but as ordering devices of the human mind.” (p 149)

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Franklin (2004). Chapter 7 (The Real World Of Technology).

“… we are not dealing here merely with recasting an old task — that of sending and receiving messages — into a new technological setting. We have to deal with different and quite new social relationships that now superimpose existing ones.” (p 144)

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Franklin (2004). Chapter 6 (The Real World Of Technology).

“… if somebody robs a store, it’s a crime and the state is all set and ready to nab the criminal. But if somebody steals from the commons and from the future, it’s seen as entrepreneurial activity and the state cheers and gives them tax concessions rather than arresting them.” (p 123)

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Franklin (2004). Chapter 5 (The Real World Of Technology).

“Thus, as more and more of daily life in the real world of technology is conducted via prescriptive technologies, the logic of technology begins to overpower and displace other types of social logic, such as the logic of compassion or the logic of obligation, the logic of ecological survival or the logic of linkages into nature.” (p 92)

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Stoicheff & Taylor (2004). Introduction: Architectures, Ideologies, and Materials of the Page.

“… from about the year 1000 on, scholastic or analytic reading increasingly replaced the older, slower, subvocalizing rumination of monastic reading, transforming the page ‘from a score for pious mumblers into an optically organized text for logical thinkers.'” (p 11)

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Bergeron & Obeid (1995). Temporal issues in the design of virtual learning environments.

“It may be advantageous to distort time, that is, to have time seem to pass more slowly, more rapidly, reverse, or jump to an earlier or later point, depending on the author’s pedagogical goals. An author’s ability to control or at least modulate a user’s perception of time within a synthetic environment is especially critical in educational settings where cause and effect relationships are being taught …” (p 128)

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Nielsen (1994). Chapter 9 – International User Interfaces.

“Icons and other graphic interface elements can also be classified in three categories according to the role they play when being used: signals (information sensed at the skill-based level , such as braking when you see a red traffic light), signs (information derived from rule-based behavior, such as adjusting your speed based on whatever the latest speed limit posting read), and symbols (information deduced by knowledge-based reasoning, such as puzzling out the meaning of unfamiliar icons in a foreign airport).” (p 239)

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